//[Default]

//SEtH_I//
[DIRECTORY OF SOUND] = "Sh/se"

//BGMtH_I//
[DIRECTORY OF BGM] = "Sh/bgm"

//SE̎gp//
// 1@gp
// 0@gpȂ
[USE SOUND EFFECT] = 1

//BGM̎gp//
// 1@gp
// 0@gpȂ
[USE BACKGROUND MUSIC] = 1


/////BGM/////
//Ήt@C` : wav, mp3, ogg
// "[" ̑O "//" BGMǂݍ܂܂
//VS{XA~bVQ[gAG̎ɂXe[WBGM܂

//^Cg//
[BGM TITLE]		= ""

//j[//
[BGM MENU]		= ""

//LZNg//
[BGM CHARSELECT]	= "bgm0023 percussion(s) up.mp3"

//Q[I[o[iLIFE0̂Ƃj//
[BGM GAMEOVER0]		= ""

//Xe[WNA//
[BGM STAGECLEAR]	= "jngl0005.mp3"

//Q[NA//
[BGM GAMECLEAR]		= "bgm0020 guitar minor.mp3"

//VS{X//
[BGM VSBOSS]		= "tam-g06.mp3"

//~bVQ[g//
[BGM MISSIONGATE]	= "lo_01.mp3"

//G//
[BGM MUTEKI]		= "bgm0012.mp3"



/////SE/////
//Ήt@C` : wav, mp3, ogg

///j[///
//j[艹//
[SE kettei]		= "kettei.mp3"

//j[J[\//
[SE cursor]		= "cursor.mp3"


///vC[///
//RC擾//
[SE coin]		= "coin.mp3"

//ԃtO擾//
[SE flag]		= "flag.mp3"

//X^[擾//
[SE star]		= "star.mp3"

//bhRC擾//
[SE redcoin]		= "redcoin.wav"

//u[RC擾//
[SE bluecoin]		= "bluecoin.wav"

//̑ACe擾//
[SE getitem]		= "getitem.mp3"

//1UP//
[SE 1up]		= "1up.mp3"

//Q[I[o[iLIFEcĂƂj//
[SE gameover]		= "gameover.mp3"

//vC[Wv//
[SE jump]		= "jump.mp3"

//vC[݂//
[SE stamp]		= "stamp.mp3"

//vC[u[L//
[SE brake]		="brake.wav"

//vC[_[W//
[SE damaged]		= "damaged.mp3"

//vC[_[WiSj//
[SE killed]		= "killed.mp3"

//vC[Eo//
[SE water]		= "water.mp3"

//vC[ubN@ăqbg//
[SE blockattack]	= "blockattack.mp3"

//vC[//
[SE freeze]		= "freeze.mp3"

//G̓//
[SE taiatari]		= "tailhit.mp3"

//vC[diT_Kj//
[SE thukanden]		= "dengeki.wav"

//vC[didCʁj//
[SE spbkanden]		= "dengeki.wav"

//vC[dido[j//
[SE elbkanden]		= "dengeki.wav"

//wbg//
[SE helmet]		= "helmet.wav"

//h//
[SE drill]		= "helmet.wav"



///vC[U///
//e//
[SE dangunnohit]	= "dangunnohit.wav"

////
[SE tail]		= "tail.wav"

//ۃqbg//
[SE tailhit]		= "tailhit.mp3"		

//t@CA{[1//
[SE fireball1]		= "fireball.mp3"

//t@CA{[1qbg//
[SE fireball1hit]	= "fireball.mp3"

//t@CA{[2//
[SE fireball2]		= "fireball.mp3"

//t@CA{[2qbg//
[SE fireball2hit]	= "fireball.mp3"

//e//
[SE dangun]		= "dangun.mp3"

//eޔe//
[SE dangunhit]		= "beshot.mp3"

//V[^//
[SE shooter]		= "dangun.mp3"

//V[^e//
[SE shooterhit]		= "beshot.mp3"

//u[//
[SE boomerang]		= "boomerang.wav"

//u[e//
[SE boomeranghit]	= "beshot.mp3"

//e//
[SE bakugeki]		= "bakugeki.mp3"

//e//
[SE bakugekiex]		= "explosion.mp3"

//vC[Ol[h//
[SE grenade]		= "explosion.mp3"

//˂//
[SE shitatsuki]		= "shitatsuki.mp3"

//a//
[SE sword]		= "sword.mp3"

//aqbg//
[SE swordhit]		= "swordhit.mp3"

//qA^bN//
[SE hireattack]		= "hireattack.mp3"

//qA^bNqbg//
[SE hireattackhit]	= "swordhit.mp3"

//oPVg[//
[SE balken]		= "balken.wav"

////
[SE senpushot]		= "dangun.mp3"

////
[SE senpu]		= "senpu.wav"

//qbg//
[SE senpuhit]		= "beshot.mp3"

//t@CAuXg//
[SE fireblast]		= "flame.mp3"

//t@CAuXgqbg//
[SE fireblasthit]	= "beshot.mp3"

//ACXEFC//
[SE icewave]		= "icewave.wav"

//ACXEFCqbg//
[SE icewavehit]		= "beshot.mp3"

//ACXEFC//
[SE icewavefreeze]	= "freeze.mp3"

//XR//
[SE icewavekicked]	= "tailhit.mp3"

//dj^//
[SE raidenhacharge]	= "spark.wav"

//djd//
[SE raidenhaspark]	= "raidenhaspark.wav"

//djqbg//
[SE raidenhahit]	= "dengeki.wav"

//NEFCN^bN//
[SE quaketackle]	= "shitatsuki.mp3"

//NEFCN^bNqbg//
[SE quaketacklehit]	= "swordhit.mp3"

//NEFCN^bNՓ//
[SE quaketacklecrash]	= "quaketacklecrash.wav"

//hDPtHg//
[SE dunkelervollermond]	= "dunkelervollermond.wav"

//hDPtHgqbg//
[SE dvmhit]		= "beshot.mp3"

//V[ZC//
[SE schieserei]		= "gun.wav"

//V[ZCe//
[SE schiesereihit]	= "beshot.mp3"

//e//
[SE chindangun]		= "shoot.wav"

//eޔe//
[SE chindangunhit]	= "beshot.mp3"

//R//
[SE punch]	=	 "punch.wav"

//R//
[SE punch2]		= "punch.wav"

//RR//
[SE kick]	=	 "tail.wav"

//Rqbg//
[SE punchkickhit]	= "tailhit.mp3"

//Rqbg//
[SE punch2hit]		= "tailhit.mp3"

//RRqbg//
[SE kickhit]		= "tailhit.mp3"

//_Abp[Jbg//
[SE uppercut]		= "tail.wav"

//_Abp[Jbgqbg//
[SE uppercuthit]	= "tailhit.mp3"

//ϊޖC//
[SE sekigunhou]		= "dangun.mp3"

//ϊޖCi//
[SE sekigunhousuper]	= "sekigunhousuper.wav"

//ϊޖC//
[SE sekigunhoucharge]	= "charge.wav"

//ϊޖCe//
[SE sekigunhouhit]	= "beshot.mp3"

//i[fACtFYtg//
[SE nadelneifersucht]	= "nadel.wav"

//i[fACtFYtgqbg//
[SE nadelnhit]		= "beshot.mp3"


///GL///
//sL//
[SE hone]		= "hone.wav"

//GA[Y//
[SE airmzbaku]		= "explosion.mp3"

//}OmChdg//
[SE denjiha]		= "denjiha.wav"

//IgXp[N//
[SE spark]		= "spark.wav"

//sJ`[d//
[SE dengeki]		= "dengeki.wav"

//K[ˉ//
[SE lugergun]		= "gun.wav"

//gvXΉ//
[SE flame]		= "flame.mp3"

//}SC//
[SE marmizudeppou]	= "mizudeppou.wav"

//~Y^ESC//
[SE mizmizudeppou]	= "mizudeppou.wav"

//`΂̕//
[SE hinoko]		= "hinoko.wav"

//TrX^tσJb^[//
[SE suncutter]		= "cutter.wav"

//TrX^tσJb^[qbg//
[SE suncutterhit]	= "swordhit.mp3"

//V[Xړ//
[SE katakata]		= "katakata.wav"

//Tu}ErbOAC񂹉//
[SE gogogo]		= "gogogo.wav"

//Tu}ErbOACڋʖC//
[SE medamahou]		= "medama.wav"

//IN^X~//
[SE sumi]		= "sumi.wav"

//eÔ񗳊//
[SE tornado]		= "tornado.mp3"

//vVAԂт̕//
[SE rappetal]		= "rappetal.wav"

//c{VR//
[SE tsukicked]		= "tailhit.mp3"

//c{Vqbg//
[SE tsuhit]		= "blockattack.mp3"

//NN//
[SE khubunretsu]	= "khubunretsu.wav"

//NQb\A//
[SE suihou]		= "medama.wav"

//XJiCga//
[SE skusword]		= "skusword.wav"

//B΂̋ʊgU//
[SE wighhinotama]	= "daimonji.mp3"

//wNXnk//
[SE herjishin]		= "quaketacklecrash.wav"

//CBAVh[{[//
[SE evishadowball]	= "shadowball.wav"

//OO//
[SE ghubunretsu]	= "khubunretsu.wav"

//`[XPG//
[SE chousuke]		= ""

//A[}[hiCg˂//
[SE amkpierce]		= ""

//XiCg˂//
[SE lckpierce]		= ""

//qtLqgNC\E΋//
[SE hifuki]		= "fireball.mp3"


//{Xi//
[SE bosscry]		= "cry.wav"

////
[SE funka]		= "helmet.wav"

//̔g//
[SE mizunohadou]	= "sekigunhousuper.wav"

//ZNEUOl[h//
[SE sengrenade]		= "explosion.mp3"

//t@CK啶//
[SE daimonji]		= "daimonji.mp3"

//uUK//
[SE blizzard]		= "blizzard.mp3"

//T_K//
[SE kaminari]		= "kaminari.wav"

//T_KXp[N//
[SE thuspark]		= "spark.wav"

//T_Kd//
[SE thuhouden]		= "dengeki.wav"

//MAXGAuXg//
[SE aeroblast]		= "aeroblast.mp3"



///̑IuWFNg///
//ŃLmR//
[SE dokukinoko]		= "explosion.mp3"

//~bVQ[g~bVJn//
[SE alarm]		= "alarm.mp3"

//~bVQ[gJ//
[SE unlock]		= "unlock.mp3"

//Q[gi//
[SE intogate]		= "intodoor.mp3"

//hAi//
[SE intodoor]		= "intodoor.mp3"

//[v//
[SE warp]		= "warp.mp3"

//do[//
[SE electricbar]	= "electricbar.wav"

//XCb`//
[SE switch]		= "switch.wav"

//zEX^[̉//
[SE hollowstar]		= "switch.wav"

//hbXXՓ//
[SE dossun]		= "dossun.wav"

//1outLmR//
[SE 1outkinoko]		= "explosion.mp3"

//L[z[ubNJ//
[SE keyhole]		= "unlock.mp3"



//鏰//
[SE kieruyuka]		= "doron.wav"

//уubN//
[SE boundblock]		= "bound.wav"

//ϊޖCOi//
[SE sekigunhouhyper]	= "sekigunhousuper.wav"

//iCt//
[SE knife]		= "nadel.wav"

//iCte//
[SE knifehit]		= "swordhit.mp3"

//炨o//
[SE oraorasummon]	= "quaketacklecrash.wav"

//炨U//
[SE oraoraatk]		= "punch.wav"

//炨qbg//
[SE oraorahit]		= "tailhit.mp3"
